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1 – 10 of 340Stephen B. Goldberg, Jeanne M. Brett and Beatrice Blohorn-Brenneur
Stephen B. Goldberg, Jeanne M. Brett and Beatrice Blohorn-Brenneur
Stephen B. Goldberg, Jeanne M. Brett and Beatrice Blohorn-Brenneur
Stephen B. Goldberg, Jeanne M. Brett and Beatrice Blohorn-Brenneur
Stephen B. Goldberg, Jeanne M. Brett and Beatrice Blohorn-Brenneur
Stephen B. Goldberg, Jeanne M. Brett and Beatrice Blohorn-Brenneur
Stephen B. Goldberg, Jeanne M. Brett and Beatrice Blohorn-Brenneur
Standards are important in all areas of library automation. Standards will facilitate the linking of different types of systems within one library as well as systems that perform…
Abstract
Standards are important in all areas of library automation. Standards will facilitate the linking of different types of systems within one library as well as systems that perform similar functions in different libraries. Stephen Salmon (Carlyle), George Sidman (INLEX), Richard Woods (Biblio‐Techniques), Mike Monahan (Geac), Richard Goldberg (CLSI), Stephen M. Silberstein (Innovative Interfaces), and M.E.L. Jacob (OCLC) express their views on existing standards, and the need for and probable course for developing additional standards.
Stephen B. Gilbert, Michael C. Dorneich, Jamiahus Walton and Eliot Winer
This chapter describes five disciplinary domains of research or lenses that contribute to the design of a team tutor. We focus on four significant challenges in developing…
Abstract
This chapter describes five disciplinary domains of research or lenses that contribute to the design of a team tutor. We focus on four significant challenges in developing Intelligent Team Tutoring Systems (ITTSs), and explore how the five lenses can offer guidance for these challenges. The four challenges arise in the design of team member interactions, performance metrics and skill development, feedback, and tutor authoring. The five lenses or research domains that we apply to these four challenges are Tutor Engineering, Learning Sciences, Science of Teams, Data Analyst, and Human–Computer Interaction. This matrix of applications from each perspective offers a framework to guide designers in creating ITTSs.
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